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Do you really want to know something about me ?
I'm a software engineer with 10+ years of experience curently working as main 3D engine programmer
at Reality Pump studio in Krakow, Poland. We develop AAA class games for PC and neXt gen consoles.
I'v designed and developed 3D engines for titles such as: Earth 2160 (PC), Two Worlds (PC, XBOX 360)
Two Worlds : The Temptation (PC, XBOX 360).
I'm also an active member of computer scene community, and co-founder of Addict Labs demoscene group, where I'm (suprise) coder ;).
Currently at free time I'm researching some new approaches to render 3D interactive environments (in context of games creation)
using ray casting on the GPU and NVIDIA CUDA technology.
... and heavy metal rulz 4 ever :)
Mail me.
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