.: NEWS :.



11.04.2009

The new PathTracing demo (now with source code) in projects section available !



14.03.2009

Now I'm working on GPU PathTracer :) Here is a shot of Stanford Dragon PathTraced on GPU, expect updates in projects section soon.



05.03.2009

Finally - new version of GPU raycaster !!! :) (see PROJECTS section for details).



01.02.2009

News of the day ... I've become a father !!! :)



29.12.2008

Bored during xmass ? Code your own GPU raycaster ;) (see PROJECTS section for details).



31.10.2008

Well I'v added ambient oclusion and shadows to my distance field renderer, since it's still prety interactive I'm thinking about textures (ofcourse proceduraly generated from perlin noise).



30.10.2008

News ? What news ? I had some free time and (besides drinking beer and playing fallout 3) I'd decided to reactivate my webpage :) So here it is ...